|The Lost Hornpipe of the Pirate Captain|
August 24, 1995
Jessica & Jarrid
The Lost Hornpipe of the Pirate Captain is the 103rd episode of Legends of the Hidden Temple.
Players from each team must individually run and dive onto a long plank with enough speed to reach a rope toward its end which they can use to pull themselves in. If any player stops without being able to reach the rope, falls into the water, or touches the side, he or she is sent back to try again.
The Steps of Knowledge
One of the youngest, yet boldest sea captains of the 1800s was captain John Greenwood. At only twenty-one, he became captain of his own ship and set off on his first voyage. But soon, he and his men were overcome by One of the youngest, yet boldest sea captains of the 1800s was captain John Greenwood. At only twenty-one, he became captain of his own ship and set off on his first voyage. But soon, he and his men were overcome by Joseph Wheeland, the most treacherous pirate on bounding mane. Greenwood’s crew was terrified, but Greenwood never lost his nerve.
"Take the ship, but let my men go free!"
"Free! Har! See this?"
And he took out his dreaded hornpipe.
"You’ll all be dancing the last hornpipe jig from the yardarm by morning. Take em below!"
The pirates towed the ship in the midst of their pirate fleet, and only Wheeland and three mates stayed on board with Greenwood to count their booty.
"Toss that crate over there, ya lubbers. Captain, what cargo are you carrying?"
"I can’t remember, but I've got a list if you'll take me to the cabin."
As the greedy pirates gathered around the list, Greenwood backed away and locked them in the cabin. He threw the mate on deck overboard. The pirates on the surrounding ships began firing on him, but Greenwood ran through the whizzing musket balls, cut the ship free, and sailed away before they could stop him. Joseph Wheeland went down with his ship, but his hornpipe washed ashore at the temple.
|Steps of Knowledge Results|
|How old was John Greenwood when—?||
||Green Monkeys (Correct - 2 steps left)|
|Was John Greenwood's ship overcome by...?||
||Purple Parrots (Correct - 2 steps left)|
|Was the pirate captain's name...?||
||Purple Parrots (Correct - 1 step left)|
|Is a hornpipe a...?||
||Red Jaguars (Correct - 2 steps left)|
|Is a yardarm a...?||
||Green Monkeys(Correct - 1 step left)|
|Is a group of ships called...?||
||Purple Parrots (Correct - Advanced to the Temple Games)|
|What type of boat is designed to tug another ship?||
||Red Jaguars (Correct - 1 step left)|
|Is the title of the captain's second-in-command?||
||Blue Barracudas (Correct - 2 steps left)|
|Is the lookout platform at the top of the ship called?||
||Green Monkeys (Correct - Advanced to the Temple Games)|
The Temple Games
Giant Sacks of Cargo (Rolling Foam Boulders)
With Joseph Wheland locked in the cabin, John Greenwood hurled the sacks of cargo at the crew, sending them overboard; between Brent and Jarrid were giant sacks of cargo, and behind them were four pirates. When Kirk gave the signal, both boys would push the cargo to knock out the pirates while staying in their designated zone; whoever knocked out all four pirates within 60 seconds would win. Brent got all four down with 31 seconds remaining, awarding him a half-Pendant.
Barnacle Removal (Oversized Table)
To keep the ship's keel safe and clean, crew members would swim below and pull off barnacles; fortunately for Jessica and Mary, their ship was in dry dock. When Kirk gave the signal, each girl would crawl out, grab a barnacle and return to drop it in their bin; whoever got the most barnacles within 60 seconds would win. Jessica and Mary tied with 4 barnacles in their bins, giving the former a half-Pendant, and the latter a full Pendant.
Sinking Enemy Fleet (Swinging Sacks)
John Greenwood ended the attack by crashing through Joseph Wheland's ships; here, the teams would sink a fleet of three using the girls in sacks suspended from the crow's nest. When Kirk gave the signal, the boys would swing them to sink the ship by knocking it over, and whoever sank all three within 60 seconds would win. The Green Monkeys finished the job with 40 seconds remaining, sending them to Olmec's Temple with 1½ pendants.
|Temple Games Results|
|Team||Game 1||Game 2||Game 3||Pendants Won|
|Green Monkeys||Lost||Tied||Won||1½ pendants|
|Purple Parrots||Won||Tied||Lost||1 pendant|
The Temple RunThis was a fantastic episode that featured two smart players. Jessica started off quickly and retained that speed until she was taken out in the Room of the Ancient Warriors. Her partner Jarrid was even faster, and he blazed through her path to the Room of the Ancient Warriors, and beyond. He had no trouble putting the monkey together, and after doing so, he went into the Room of the Secret Password. He promptly realized his mistake, and then went back and took the Shrine/Bog passage to the artifact. After grabbing it with just thirty-five seconds to spare, he decided to go back up the way he came in and continue across the top floor of the temple to its exit. They did not find the other half pendant in the King's Storeroom, but it did not affect the outcome of the run.
Temple Run Results
|Victory||Yes (0:14 left)|
|Reached the Artifact||Yes|
|Temple Guard Locations|
|Half Pendant Location||The King's Storeroom|
- In the Steps of Knowledge, instead of saying "that is correct" or "incorrect" on a question. Olmec responds "Close enough for the rock".
- Production error: When both Jessica and Jarrid were climbing the central shaft, both columns were down. This indicates that the door connecting the Pit of the Pendulum to the King's Storeroom was supposed to open but did not.